In 1914, the great powers of Europe could not save the international
system that had been in place since Metternich a century before. Tangled
alliances pushed them to the brink. Nations miscalculated and expected a short,
limited war, but a four-year World War blew up in their faces and forever
changed the continent and the world.
Great War Commander traces the war as the nations and empires fought it on the
western front across Belgium and northern France. The forces of three major
powers-France, Germany and America- all have forces in the game. One player
handles Germany while the other side commands either France or
Great War Commander (GWC) is a wargame based on the popular Combat Commander
series created by Chad Jensen where two players take turns playing “Fate
cards” in order to activate military units on the mapboard. GWC offers many
new and unique elements to its parent system. The maps are deeper, allowing more
playing surface to maneuver two battalion-size forces facing each other. There
are several new orders, like Offensive, Runner, and Machine Gun Suppress, all
reflecting the intense and blinded combat. There are over 30 actions including
Engineering works, Go to Ground, and Rolling Barrage, highlighting earthen ties
and powerful artillery. And there are 40 events dealing with experiences unique
to the times, such as Tanks and Sturmtruppen. Among the new and many
contemporary events are Trommelfeuer, High Command Meddling, Petard Raquette and
Machine Gun Nest.
Great War Commander puts emphasis on the rigid top-down field command
structure of the period with captains giving orders to lieutnants and NCOs which
is new to the system. Besides the Fate Cards, there are Strategy Cards which
factor in higher command and give a flavor and depth to the battles beyond that
of the tactical level.
Players already familiar with the Combat Commander system will find a ready
path to learning Great War Commander, at the same time discovering the one-off
experiences of the Great War. There are some trenches to be sure, but there are
many open field battles too. Barrages can alter terrain. Gas attacks can flood a
sector. Air dominance or reconnaissance can influence the fighting.
Stand with the French at Verdun. Charge forward with the Germans in Belgium
and at the Marne. Follow the Americans as they slug their way into and through
Belleau Wood. GWC offers sixteen historical scenarios including one introductory
scenario for players not yet familiar with the general game system, a three
players scenario and four scenarios with tanks. The replay value is high and the
dedicated Random Scenario Generator adds endless hours of play. Hexasim will
expand GWC in upcoming sequels covering British, Russians, Austrians, Turks and
Great War actions in Africa .
Australia Delivery - We charge a flat rate of $6 AUD per shipment. Orders are shipped by air via Australia Post straight to your door!
Orders ship from our fulfillment partner Mighty Ape. Their warehouse is based in New Zealand with daily flights across the Tasman with Australia Post.
As a result of courier delays in Australia due to Covid-19, the current standard delivery times for In Stock products using Australia Post are as follows:
- QLD 3-5 business days
- NSW 3-6 business days
- ACT 4-6 business days
- VIC 5-9 business days
- SA 6-9 business days
- TAS, WA 7-9 business days
- NT 7-10 business days